package classes;

public class Game {
	
	private String key;
	private int numOfPlayers;
	private int maxNumOfPlayers;
	private int startMoney;
	private long startTime;
	private long runningTime;
	
	public Game(){
		
	}

	public String getKey() {
		return key;
	}

	public void setKey(String key) {
		this.key = key;
	}

	public int getNumOfPlayers() {
		return numOfPlayers;
	}

	public void setNumOfPlayers(int numOfPlayers) {
		this.numOfPlayers = numOfPlayers;
	}

	public int getMaxNumOfPlayers() {
		return maxNumOfPlayers;
	}

	public void setMaxNumOfPlayers(int maxNumOfPlayers) {
		this.maxNumOfPlayers = maxNumOfPlayers;
	}

	public int getStartMoney() {
		return startMoney;
	}

	public void setStartMoney(int startMoney) {
		this.startMoney = startMoney;
	}

	public long getStartTime() {
		return startTime;
	}

	public void setStartTime(long startTime) {
		this.startTime = startTime;
	}

	public long getRunningTime() {
		return runningTime;
	}

	public void setRunningTime(long runningTime) {
		this.runningTime = runningTime;
	}
	
	@Override
	public String toString() {
		return "Game [key=" + key + ", numOfPlayers=" + numOfPlayers
				+ ", maxNumOfPlayers=" + maxNumOfPlayers + ", startMoney=" + startMoney
				+ ", startTime=" + startTime + ", runningTime=" + runningTime+"]";
	}

}
